GHOSTS IN THE MACHINE:
THE OLD ZOO
An AR adventure to The Otherside.
“GHOSTS IN THE MACHINE ; THE OLD ZOO is a mobile app and augmented reality (AR) experience. It combines AR, mobile gaming, and storytelling to take users on a unique journey to “The Otherside.”
Using the GHOSTS IN THE MACHINE mobile app as your guide, wind your way to the Old Zoo in Griffith Park, a hiking trail in Los Angeles long rumored to be haunted.
During the experience, users will encounter Phoebe, an amateur medium who has crossed over to The Otherside. Phoebe can’t remember how or why she ended up in another realm, she needs your help to make sense of it all. On your journey you’ll encounter and interact with spirts and uncover the history of the Old Zoo.
Todd Martens
LA Times
Accessing the experience
Download the app before going to the park.
For Android users:
Download the app from: UpDraft
Unfortunately, AR functionality is not compatible with all devices. For the best experience, install the app on a device released in 2022 or later.
Not compatible for iPhone SE.
Unfortunately, AR functionality is not compatible with all devices. For the best experience, install the app on a device released in 2022 or later.
Use headphones to get the full audio experience.
There is parking along the little road that takes you to the starting point.
If that parking is full Merry Go Round Lot 2 is also close by: https://maps.app.goo.gl/kooGoCr7CDm2PTZk6
Experience Duration – Approximately 30 min
Accessibility
The experience takes place in a public park. The terrain is easy and there are well kept walking trails. The experience requires users to traverse some grass and go up a few sets of stairs or an incline.
Content warnings – The experience centers on themes of loss and death. There is some strong language. Viewer discretion is advised.
Unfortunately the app is not currently available on iPhone’s Testflight.
The team behind GHOSTS IN THE MACHINE:
Artistic Direction & Experience Design by Koryn Wicks
App & Interaction Design by Lafiya Watson Ramirez
Animation by Koryn Wicks
Interactive Sound, Sound Design, & Music by Chris Porter
Script by Koryn Wicks
Voice Acting by Jenny Curtis & Morgan Taylor
Motion Capture Performance by Julia Barris, Anisa Johnson, & Alex Eto Van Duyne